3/2/2024 0 Comments Lol 7.2 tier list![]() Buff: reduced the Tier-thresholds from 15/30/45 seconds to 15/25/35 seconds.Nerf: disabled Bloodlust Accumulation when revving the Chainsaw as The Hillbilly.The original threshold was deemed unintentional and Bloodlust was always meant to trigger every 15 seconds.Nerf: increased the Tier-thresholds from 12/24/36 seconds to 15/30/45 seconds.Nerf: disabled Bloodlust Accumulation when revving Bubba's Chainsaw as The Cannibal.People use RANDOM. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs. Nerf: disabled Bloodlust Accumulation when in Evil Within I as The Shape. RANDOM.ORG offers true random numbers to anyone on the Internet.Quality of Life: added the Bloodlust Status Effect.Nerf: the Bloodlust Speed boost is no longer applied to a Lunge Attack.Nerf: disabled Bloodlust Accumulation when cloaked as The Wraith or stalking as The Shape.Nerf: Bloodlust Progression resets when charging a Blink as The Nurse or teleporting to a Phantasm Trap as The Hag.Nerf: doubled the Decay rate from -10 % per second to -20 % per second, so that Bloodlust is lost after 5 seconds.The following changes were made to the PTB-version of Bloodlust:.The Survivor went past a viewing angle of ± 35 ° from the Killer's centre of their Field of Vision.īloodlust is lost immediately if the Killer performs any of the following actions:.The Killer loses Line-of-Sight for more than 8 seconds.The Survivor hides for 5 seconds inside a Locker.The distance between the Killer and the chased Survivor increases past 18 metres. 10/0 Kent 27.6 HP, 9.6 str, 10.5 skl, 11.1 spd, 7.2 def, 3.2 res, 3.8 lck, 9 con, 7 move. ![]() There are several ways how a Chase can be ended: If any single one of these three conditions is not met, the Game will not initiate a Chase and not charge Bloodlust.īloodlust regresses at a rate of -20 % per second whenever the Survivor manages to lose the Killer and the Chase ends.
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